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Air Warfare Pro Template

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Air Warfare Pro is an air combat game template and it supports running on mobile devices nThis template was developed based on nnnThe Fighter Complete Template Pron nand nnThe Fighter Complete Templaten nnnnIn this template, it not only contains many different types of Player Fighters, but also includes 34 different types of AI FightersnnnnIt can help you create your own fighter game easily nnnFeaturesnnnnn nThe fighter can be controlled by the keyboard of the PC, and also can nnbe controlled by the D-pad and virtual buttons on the mobile device nn nThe Fighter Flight System is designed according to the aerodynamics of modern fighternnnn nThe Fighter HUD system is Realistic and High Fidelity It automatically calculates and shows current Speed, Altitude, Heading, Pitch Ladder, Horizon Line,and so on nn nThe Fighter Missile System has two working modesnnnnOne mode is called Single-Target mode,which means only one attack target can be locked at once and the missile you will launch is called nthe general missle(this missile is a short range missile). nnnnAnother mode is called Multi-Target mode, which means multiple target can be locked at once,and the missiles you will launch are called the special missiles(these missiles are the long range missiles) nn nThe Fighter Machine Gun System has a maximum heat limit. When the maximum heat is exceeded, it will enter the cool down state . After the cooling is completed, the machine gun can be fired again nn nAll the the missiles, the bullets, and the particle effects use the Object Pooling System to spawn and recycle in this template nn nEach fighter has different flight performance and the number of different weapons and weapons mounted.n nnn nThe Fighter Radar System can display the units around the player in real time, including the missiles which have locked the player nn nThe Fighter Satelite System can display all the units which is in the valid battle area nn nBecause the size of the terrain cannot be infinite,so the size of the battle area must be limited.nThe Valid Battle Area Detect Syetem is attached to the Player Fighter,when player crosses the valid battle area and enters the invalid battle area, at this time,the player must return to the valid battle area as soon as possible,otherwise, mission will fail nn nYou can easily switch the type of Player Fighter with just one click by the Fighter Switcher component on the Player Fighter.n nnn nThe custom editor of each script has been carefully designed Their appearance is neat and friendly nn nThe types of AI fighters in three countries:nnnnThe USA AI FightersnnF2, F4_E, F4G, F5_A, F5_E, F14_A, F14_B, F15_A, F15_E, F15_PE F16_A, F16_C, F18_C, F18_E, F18_H, F20nnnnThe Russia AI FightersnnMig29, Mig33, Mig_MFI, Su27, Su32, Su34, Su35, Su37nnnnThe Europe AI FightersnnTyphoon, Rafale_C, Rafale_M, Mirage2000, Mirage200_C, Mirage2000_C, Mirage2000_N, Mirage_III, Mirage_V, Saab39, Jaguarnnnn nThe AI fighters is spawned using AI Fighter Spawnernnnn nThe AI fighters can have three different patrol modesnn1.Follow the route 2.Fly freely in valid battle area 3.Fly freely around the AI Fighter Spawner nnnn nInclude two big and beautiful environmentsnthey are the Alps Mountain, and the Atacama Desert nEach environment is made up of nine terrain blocks,and these terrains are generated from map data exported by Bing Map nn nDetailed documentationnnnnnAll script systems on the fighternnnnn — Fighter Center Control System, Fighter Hardware Input System, Fighter Mobile Input System, Fighter Flight System, Fighter Animation System, Fighter HUD System, Fighter Missile System, Fighter Machine Gun System, Fighter Camera System.

Air Warfare Pro Template

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