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Optimizing Collisions with Burst and Neon Intrinsics

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Demonstration project showing how to use Burst and Neon intrinsics to speed up your game on Android.nThe scene can be run as standard code, Burst code or Burst Neon code, and displays the time calculating the physics collisions. Further information can be found in the ScriptDocumentation.rtf includednPlease review scripts and use the knowledge to optimize your game!nArm will shortly be releasing a guide to go alongside this demonstration scene, giving more Burst Neon tips. It will be available from the Arm Neon landing page.

Optimizing Collisions with Burst and Neon Intrinsics

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